Top 10k strings from Test Match + One Day Cricket (1983)(CRL Group)(Side B).tzx
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3 runs=runs-1 3 runs=runs+1 3 ;"SELECTED": 2 ball=ball+1 2 Computer Rentals Ltd 1983 2 ;z$;z$;z$; 2 ;x$;x$;x$: 2 ;"Wickets": 2 ;"STOP THE TAPE": 2 ;"SCORECARD"; 2 ;"RUN? Y/N": 2 ;"Bowler No ";c: 2 ,n)=u$(n): 2 )=r(i,k3,1 2 );" to BAT": 2 );" Won by losing fewer"' 2 );" Wkts": 2 '"Select 6 players as bowlers and enter their team Number in orderof merit: i.e. Your best bowlersnumber first." 2 "Player No? ";z: 1 z$=" ": 1 win=win-runs: 1 v$="________________________________": 1 u$(n)=t$(1 1 u$(n)=s$(1 1 ro=ro+runs 1 mcode 1 league 1 h7/h6,h8/h6: 1 g$="JOHN PLAYER LEAGUE": 1 cricket 1 ________________________________Z 1 LBW BWLDSTMDCT R/OTN/OT 1 Created with Ramsoft MakeTZX 1 ;win;" to win" 1 ;w$(r(i,n,2 1 ;t$(i,k3);" facing"; 1 ;t$(i,k2); 1 ;t$(i,k1); 1 ;s$(j,v);" bowler": 1 ;s$(j,r(i,n,3 1 ;s$(j,c);" has just bowled": 1 ;s$(j,c);" has bowled his"'ob;" Over entitlement": 1 ;runs;" RUNS": 1 ;"WICKET KEEPER": 1 ;"Teams"'t$(1 1 ;"TOTAL(";t(i,3 1 ;"Select Bowler - Press (1 to 6)"; 1 ;"STUMPED": 1 ;"START THE TAPE": 1 ;"RUN? Y/N" 1 ;"RUN OUT": 1 ;"RUN OUT MISSED": 1 ;"RULES"''"Each game consists of 1 Innings per side to be completed in 40 Overs (JOHN PLAYER LEAGUE), 50 Overs (WORLD CUP) or 55 Overs (PRUDENTIAL TROPHY Match)." 1 ;"Press S to copy Scorecard Press C to continue": 1 ;"Press <Y> or <N>": 1 ;"Overs ";o; 1 ;"OVERS ";o; 1 ;"O M R WKTS": 1 ;"NO BALL" 1 ;"LIMITED OVER CRICKET" 1 ;"LEAGUE CRICKET"''"This is the Spectrum version of League Cricket in which you, theplayer(s) can enjoy all the thrills of limited Over Cricket." 1 ;"INSTRUCTIONS"''"There are certain features of the game which should be taken into account. These are:"''"A. BATSMEN" 1 ;"INNINGS CLOSED. ";: 1 ;"ILLEGAL BATSMAN NUMBER": 1 ;"FIELDED": 1 ;"EXTRAS": 1 ;"ENTER NEW BATSMAN NUMBER ": 1 ;"CAUGHT": 1 ;"BOWLED": 1 ;"55 Overs per side"' 1 ;"50 Overs per side"' 1 ;"4 BYES": 1 ;"11 Over limit per bowler.": 1 ;"10 Over limit per bowler"''"<3> PRUDENTIAL CUP MATCH."' 1 );"-";t(i,3 1 );" wkts)"; 1 );" to BAT"'''"Require ";win;" runs to win.": 1 );" runs.": 1 );" Won by ";t(1 1 );" Won by ";10 1 );" Score ";t(i,2 1 )''"Press 1 ''"Would you like to read the Instructions again?"''' 1 ''"This concludes the rules and instructions for playing Test Match Cricket. It is suggested that experience is the best way to learn the general strategy ofplaying the game." 1 ''"TIED MATCH POINTS SHARED": 1 ''"However, remember that the game is so designed that any bowler, irrespective of merit, can take the wicket of even the Best Batsman at any stage during the game.": 1 ''"Do you wish to read the Rules & Instructions for play?"'' 1 ''"Do you want to enter your own teams or use the teams held by the Computer?"''"The computer holds teams for England and Australia."''"Press 1 '"You have the choice of playing JOHN PLAYER, WORLD CUP or PRUDENTIAL TROPHY cricket and may even enter your own teams and run a real league or a knockout competition." 1 '"When the ball has been fielded, this is indicated by a message at the top of the screen. In addition, the fielder concerned will be shown as ";: 1 '"When selecting Bowlers, they should be be nominated in order of merit; i.e. the best bowler first, the worst bowler last.": 1 '"Thus 5 - 5 - 1 + 2 + 2 = 3"''"Please study this example to make sure you understand how it works." : 1 '"The winning side will be the side that scores the highest number of runs in it's allotted overs. In the event of each side making the same number of runs the side losing the LEAST number of wickets will be the winner." 1 '"The throw in may take anything from 3 to 12 moves. Thus batsmenmay be taking a chance if they elect to run when the ball has gone straight to a fielder": 1 '"The game continues in this way until either the required numberof overs has been bowled, or theBatting side has lost 10 Wickets": 1 '"The batsmen will take 9 moves tocomplete each run."''"If a fielder has to move to the ball he will move vertically until he is in line with the ball and then move horizontally until he reaches it." 1 '"The Bowling side then decides which bowler will open the bowling and play commences." 1 '"The Bowling side may only use 5 or 6 Bowlers and each bowler is limited to either 8, 10 or 11 Overs depending on which versionof the game you are playing." 1 '"Teams should be entered in theirBatting Order although once the game commences a player may be nominated to bat in any positionexcept for the 2 Opening Batsmenwho will always bat at No 1 & 2." 1 '"Please check your mistake. You will be asked to re-enter your Bowlers again.": 1 '"Play continues until the team batting second score more runs than the first team, 10 wickets have fallen, or the allotted number of overs bowled. The result of the match will then beannounced." 1 '"O.K. You will be returned to thestart and asked to load teams again.": 1 '"In the previous example where the correction factor was 3, theBatsman will on average be out 7 times in 247; approximately a 1 in 35 chance." 1 '"In a possible situation where the correction factor exceeds 9 this is catered for by the fact that whenever the sum of the random number and the correctionfactor exceeds 255, then 256 is subtracted from the result so a Batsman may still be given out." 1 '"If you have a PRINTER, a copy may be made of the Scorecards atthe end of each Innings.": 1 '"If the ball has not gone to a fielder, the location of the ball is shown and the fielder nominated to retrieve the ball will be shown as ";: 1 '"Depending on where the ball has gone one fielder will change colour and may also change his shape as follows:" 1 '"Correction for this ball will be"''"Constant(5) - Batsman No(5) - (1 Point for every 25 runs the Batsman has scored) + Bowler Number(2)+ 1 Point for each 5 Overs completed." 1 '"By applying the principle just explained, it is possible to calculate the correction factorsbefore deciding which bowler will stand the best chance of getting a Batsman out at any stage of the game." 1 '"Bowlers in merit order are:"'': 1 '"Bowler No 2 has already bowled 12 Overs and is bowling to the No 5 Batsman who has scored 30 runs." 1 '"At the end of each over the Scorecard is displayed and the Bowling side must then select another bowler." 1 '"A mistake has been made and a player(s) has been nominated more than once as a bowler.": 1 '"7. The ball may cross the boundary and either a 4 or a 6 may be awarded. A 6 can only be awarded to a batsman who has scored at least 25 runs.": 1 '"6. The ball may go clear of any fielder but remain in play. Once again, Batsmen may run if they wish." 1 '"4. EXTRAS may be called. If the ball crosses the Boundary 4 runs(BYES) are awarded; if the ball remains in play the RUN option is offered.": 1 '"3. It is still possible for any Bowler to take wickets at any stage of the match.": 1 '"3. A WIDE or NO BALL may be called. If so, 1 run is added to the team total and an additional ball is bowled." 1 '"2. The ball may go directly to the WICKETKEEPER. In this case the Batsmen are NOT allowed to run." 1 '"2. In order to prevent the best bowlers being used constantly Bowlers No 1 to 4 will have their effectiveness reduced at the rate of 1 point for every 5 Overs they have completed." 1 '"2. However, the game has been so designed that any Batsman, irrespective of his team Number, has the chance of making a high score, or being out without scoring." 1 '"1. The Batsman may be given Out. Either BOWLED, CAUGHT, LBW or STUMPED." 1 '"1. A Random Number between 0 and 246."''"2. A Constant Number : 5."''"3. The Batsman's Number."''"4. The Batsman's current score."''"5. The Bowlers Number."''"6. 1 Point for each 5 Overs completed by the current Bowler(Bowlers No 1-4 only)." 1 '"1. A Batsman's number reflects his batting ability. Thus Batsman Number 1 will usually make more runs than a Batsman with a higher team number." 1 $="WORLD CUP SERIES": 1 $="PRUDENTIAL TROPHY": 1 "cricket": 1 "Would you please confirm that you do not wish to make any amendments to the team details."''"Press 1 "WILLIS","HOGG","BOTHAM","LAWSON","COWANS","THOMSON","MILLER","YARDLEY","PRINGLE","CHAPPELL","FOWLER","BORDER"," "," " 1 "To give an example of how this will affect the outcome considerthe following example." 1 "The toss has been made and has been won by ";t$(toss,12 1 "The following outcomes are possible from each ball bowled:" 1 "Team name and Player names must not exceed 10 Letters. Please Enter your team data now.": 1 "Team No 2 Name? ";t$(2 1 "Team No 1 Name? ";t$(1 1 "Press ENTER to continue ";q$: 1 "Press Capital Shift and enter the letter C ";q$: 1 "Press <ENTER> to continue ";u$: 1 "Please select the type of game you want to play by pressing theappropriate key."'''"<1> JOHN PLAYER LEAGUE."'" 40 Overs per side"'" 8 Over limit per bowler."''"<2> WORLD CUP SERIES"' 1 "Please release CAPS SHIFT NOW" 1 "Player Name? ";t$(2 1 "Player Name? ";t$(1 1 "Once teams are selected, the toss is decided by the computer and the winner of the toss may then decide whether to BAT or BOWL first." 1 "Once an Innings is finished, theBowling side then has their turnto bat. Unused overs from the side batting first MAY NOT be added to the overs for the team batting second." 1 "LBW","BWLD","STMD","CT","R/OT","N/OT"," " 1 "If the batsmen decide to run, the indicated fielder will move to the ball if he has not yet fielded it, and will throw it tothe nearest set of wickets. As a general guideline on running:" 1 "If the ball reaches the wickets from a throw in before the batsman, he may still be given as not out. This will happen approximately 50% of the time." 1 "Fielders are shown in white in their positions as ";: 1 "Extras ";t(i,1 1 "Enter c ";q$: 1 "Each team consists of 11 playersand you may either enter your own teams or use the teams held in the main game. Each team is allowed a maximum of 6 bowlers and once Bowlers are nominated no change may be made during thegame." 1 "During the game, the outcome of each ball will be determined by taking the following factors into account:" 1 "Do you want to play again?"''"Press <Y> or <N>": 1 "COOK","WESSELS","FOWLER","DYSON","GOWER","CHAPPELL","LAMB","HUGHES","BOTHAM","HOOKES","RANDALL","BORDER","MILLER","MARSH","PRINGLE","YARDLEY","TAYLOR","HOGG","WILLIS","THOMSON","COWANS","LAWSON","ENGLAND","AUSTRALIA" 1 "CHECKING": 1 "BOWLING"; 1 "B. BOWLERS"''"1. The Bowlers number also reflects his effectiveness so Bowler No 1 will generally be more effective than Bowler No 2, 3, 4, 5 or 6." 1 "A Batsman may only be out when the sum of the random number andthe correction factor is 9 or less." 1 "5. The ball may go directly to a fielder. Batsmen have the option of trying for a run." 1 to use Computer teams,"''" 1 to load your own." 1 to continue.": 1 to amend."''"Press 1 to BOWL": 1 to BAT"''" 1 1 1